Difference between revisions of "Alamaze Wiki"
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"Among the many innovations in Alamaze is the truly fantastic magic system, unequaled anywhere in PBM. Not only does the magic system fit in with the entire game system hand-in-hand, it also shows the depth and massive amounts of designing and programming time spent lavishly in this game."]] | "Among the many innovations in Alamaze is the truly fantastic magic system, unequaled anywhere in PBM. Not only does the magic system fit in with the entire game system hand-in-hand, it also shows the depth and massive amounts of designing and programming time spent lavishly in this game."]] | ||
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ALAMAZE is the strategic fantasy war game that won Game of the Year at both Origins and | ALAMAZE is the strategic fantasy war game that won Game of the Year at both Origins and |
Revision as of 06:33, 5 March 2015
Welcome to the Alamaze Wiki!
ALAMAZE is the strategic fantasy war game that won Game of the Year at both Origins and Gen-Con. It features a host of game play features not found elsewhere including its ground breaking political model, surpassing magical system with more than 60 spells, and plenty of intrigue. It’s a multi-player (Alamaze Classic is 15 players), turn-based strategy game where players usually have several days to plan their commands in the PBEM tradition. Reflexes mean nothing: Alamaze is a thinking man’s text-based strategy game for discriminating fantasy purists.
The Kingdoms | Cycles of Alamaze | Rulebook | The Alamaze Oracle | Newbie Section |
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Credits
Design: Rick McDowell
Software Development: David Pitzel
Website and Systems Support: Carl Hume
Valhalla and Community: Dave Davenport
Sage Councilor: Will Frankenhoff
Dedicated to: Phil McDowell
© Copyright Rick McDowell and Enlightened Age Entertainment, Inc.