Turn 10
The monster around this settlement are really bad for a young Group with just basic gear so i'm going to buy a journey to another nearby City. B 99 82 313
C 1 702 99 -- The party feels somewhat luckier. This spell cost 8 power points
and Borin gained 16 experience points.
C 2 903 99 -- A spirit aligned to Novala appeared and agreed to help our party
for the rest of the turn. This spell cost 12 power points and gained 24 experience
points for Faramir.
C 3 703 99 -- Our party became invisible for a while. This spell cost 12 power
points and gave Azog 24 experience points.
W 55 -- We realised that shop 55 is in the east side of the city. We visited the
shop there. We sent Golum, with Azog as look out. Convinced that all gold belongs to
us, we approached Snorakeb's Armour in order to make a withdrawal. Golum climbed
down the chimney and got inside. We grabbed 157 gold. We also succeeded in nicking
some Small Shield. Golum gained 60 experience points. Azog gained 30 experience
points.
W 56 -- We realised that shop 56 is in the north side of the city. We visited the
shop there. We sent Golum, with Azog as look out. When it was clear, we tried to get
into Tasyog's Armour. It didn't work out - Golum tried to pick the lock, but failed.
We legged it.
S 6841 -- Golum volunteered to attempt stealing from this NPC. Golum carefully
sneaked up and robbed him blind! Golum filched 38 gold and gained 40 experience.
S 6841 -- Golum volunteered to attempt stealing from this NPC. Golum carefully
sneaked up and robbed him blind! Golum filched 38 gold and gained 40 experience.
S 6841 -- We despatched Golum to try and rob this NPC. Golum carefully sneaked up
and robbed him blind! Golum stole 63 gold and gained 100 experience.
S 6841 -- Golum was sent to try to steal from this NPC. Golum approached him
cautiously and picked his pockets. Golum managed to get away with 34 gold and gained
30 experience.
S 6841 -- Golum was sent to try to steal from this NPC. Golum approached him
cautiously and picked his pockets. Golum managed to get away with 34 gold and gained
30 experience.
S 6841 -- Golum volunteered to attempt stealing from this NPC. Golum stealthily
advanced towards the sleeping NPC and picked his pockets. Golum stole 70 gold and
gained 15 experience.
S 6841 -- Golum was sent to try to steal from this NPC. Golum approached him
cautiously and robbed him blind! Golum managed to get away with 82 gold and gained
75 experience.
B 6 0 614 -- We looked around town and found what we were looking for in shop
number 30. We realised that shop 30 is in the south side of the city. We visited the
shop there. The manager of Thieves Guild looked eager for our money. Golum's
experience has served him well. His ability has now increased by a point. and Golum
now seems more alert.
During our conversation in the shop we were informed that Wittlo is roughly 24
sectors to the northwest. Rabbiting on, the manager of Thieves Guild's wife told us,
"If you are travelling between settlements and cannot think of anything to do, your
party can always practice with their weapons, or try to find new spell formulas".
B 6 0 614 -- We surveyed all the shops and found what we were looking for in
shop number 30. The manager of Thieves Guild was delighted to meet us. Golum
couldn't afford a Thief Skill. Our party lent Golum the money for a Thief Skill.
Golum's experience has served him well. His ability has now increased by a point.
and Golum now seems more alert.
During our conversation in the shop we learnt that Baldor is one of the eight gods!
B 99 82 313 -- We realised that shop 82 is in the north side of the city. We
visited the shop there. The manager of Journeys wasn't here, but an assistant looked
after us. We handed over 630 gold, received our tickets and were shown where to go
to the coach.
While we were in the shop a task was offered to us: Journey to the village of
Jydop(72). You're to go there, then return here with details of what prices are
being offered there for hides etc. For this task you will each receive 84 gold. You
have until the end of the next turn or game week to accept after which it may be
offered to another party. Do Y 1880 to commence this venture.
While chatting in the shop we were told that Phorensim is nearly 39 sectors to the
northwest.
We found the stagecoach loading point, where we got bored waiting to board until the
coach came and we got on. They had to bring two extra stage coaches to take us all!
Things were quiet, we all slept a bit. After some time, we arrived, sore but in one
piece.
SO's
I 0 -- Burnton was devoid of any other adventuring parties. We looked around some
of the shops and spotted a hidden shop, Bricked Up Warehouse(23), in the centre of
the city.
J 9 202 -- We sent our party around town to gather recruits, offering 202 gold,
and are particularly interested in dwarf fighters.
P 0 -- Our priests communed with the gods. The efforts of our priests were
recognised, and rewarded.
P 0 -- Our priests prayed for several hours. The gods must have lots to do. They
don't appear to have heard.
P 0 -- Our priests led worship to the gods. We got no reward. Borin's excuse was
"That rabbit stew upset my stomach!".
We're in Burnton. We spent the night in town, sleeping rough. All food consumed. We
were able to buy some rations for 5 gold. We regained 27 power points overnight. Our
recruitment offer attracted interest. The 3 new recruits are listed below. Use an X
order to have any join. Don't forget it will cost you 202 gold for each one. We read
a notice proclaiming that these rewards will be paid by the city officials of
Burnton(3): Goblin Hides @ 23 gold, Gnoll Hides @ 20 gold, Bear Furs @ 96 gold and
Drake Tails @ 88 gold each.
Map shows:
1) E7: Moridrake(9606) - 1 Moridrake
2) E8: 5 Mules(4908) - 5 Mules
3) I8: 8 Goblins(4823) - 3 Goblin Shamans, 1 Goblin Archer, 1 Goblin Hero, 2 Goblins, 1 Scrote
4) D5: 9 Gnolls(5429)
## NAME TYPE SEX SK TO AW CH KILLS EXP HEALTH
1 Borin DP-Cl M 38 54 37 50 0 133 54 (54)
2 Faramir HP-Cl M 42 43 49 58 0 214 43 (43)
3 Azog BP-Cl M 39 63 68 33 0 456 63 (63)
4 Gandalf DM-Wi M 31 47 51 37 0 4 47 (47)
5 Saruman BM-Wi M 31 52 60 25 0 4 52 (52)
6 Golum BT-Ro M 58 53 85 42 0 714 53 (53)
7 Dorin DF-Wa M 32 67 42 35 0 2 67 (67)
8 Boromir HF-Wa M 21 57 44 49 0 0 57 (57)
9 Forin DF-Wa M 33 62 47 39 0 5 62 (62)
10 Gorbag BF-Wa M 29 68 53 30 0 1 68 (68)
11 Horin DF-Wa M 31 69 43 37 0 0 69 (69)
12 Ragbok BF-Wa M 30 70 53 21 0 0 70 (70)
13 Jorin DF-Wa M 35 64 41 38 0 0 64 (64)
14 Lorin DF-Wa M 34 66 44 38 0 0 66 (66)
15 Porin DF-Wa M 35 65 50 39 0 0 65 (65)
Total cash = 429 gold Rations = 7
Money owed to lender = 1200 gold
## NAME MELEE WEAPON MISSILE WEAPON AR LOAD ENERGY
1 Borin Club LIGHT CROSSBOW 5 12% 100%
2 Faramir Club LIGHT CROSSBOW 5 13% 100%
3 Azog Club LIGHT CROSSBOW 5 11% 100%
4 Gandalf Club LIGHT CROSSBOW 5 13% 100%
5 Saruman Club LIGHT CROSSBOW 5 12% 100%
6 Golum Club LIGHT CROSSBOW 5 10% 100%
7 Dorin Club LIGHT CROSSBOW 5 10% 100%
8 Boromir Club LIGHT CROSSBOW 5 13% 100%
9 Forin Club LIGHT CROSSBOW 5 13% 100%
10 Gorbag Club LIGHT CROSSBOW 5 12% 100%
11 Horin Club LIGHT CROSSBOW 5 10% 100%
12 Ragbok Club LIGHT CROSSBOW 5 10% 100%
13 Jorin Club LIGHT CROSSBOW 5 11% 100%
14 Lorin Club LIGHT CROSSBOW 5 10% 100%
15 Porin Club LIGHT CROSSBOW 5 10% 100%
Plunder slot 16
Small Shield(142538) and Helmet(142477)
## NAME PREPARED SPELLS AUTO SPELL CONDITIONS
1 Borin 1) Healing(101) Always(0)
2) None -
Current Spell Pts 24 3) None -
4) None -
Maximum Spell Pts 38 5) None -
6) None -
Healing(101), Cure Poison(102), Disease(501), Call Monster(502),
Plant Control(601), Blight(602), Charm(701), Luck of Novala(702),
Hiding(703), Oracle(801), Slumber(802), Ritual(901), Manna(902)
2 Faramir 1) Healing(101) Always(0)
2) None -
Current Spell Pts 19 3) None -
4) None -
Maximum Spell Pts 42 5) None -
6) None -
Healing(101), Cure Poison(102), Disease(501), Call Monster(502),
Plant Control(601), Blight(602), Insanity(603), Charm(701),
Luck of Novala(702), Hiding(703), Oracle(801), Slumber(802),
Revelation(803), Ritual(901), Manna(902), Call Spirit(903)
3 Azog 1) Healing(101) Always(0)
2) None -
Current Spell Pts 19 3) None -
4) None -
Maximum Spell Pts 39 5) None -
6) None -
Healing(101), Cure Poison(102), Disease(501), Call Monster(502),
Plant Control(601), Blight(602), Charm(701), Luck of Novala(702),
Hiding(703), Oracle(801), Slumber(802), Ritual(901), Manna(902)
4 Gandalf 1) None -
2) None -
Current Spell Pts 31 3) None -
4) None -
Maximum Spell Pts 31 5) None -
6) None -
Powders Left 301) 3 302) 4 303) 0 304) 0 305) 0
306) 4 307) 0 308) 0 309) 0
Enchant Weapons I(2), Turn Undead I(16)
5 Saruman 1) None -
2) None -
Current Spell Pts 31 3) None -
4) None -
Maximum Spell Pts 31 5) None -
6) None -
Powders Left 301) 5 302) 0 303) 5 304) 0 305) 0
306) 4 307) 0 308) 0 309) 0
Magic Dart(3), Turn Undead I(16)
1 Borin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433), 30 gold
2 Faramir *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433), 30 gold
3 Azog *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433), 30 gold
4 Gandalf *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433),
3 Braincrystal(301), 4 Dyingbreath(302),
4 Tonguesauce(306), 30 gold
5 Saruman *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433),
5 Braincrystal(301), 5 Powderedblood(303),
4 Tonguesauce(306), 31 gold
6 Golum *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433),
Lockpick(472)
7 Dorin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 32 gold
8 Boromir *Club(101), *2 Light Crossbows(142472,142468),
*Cloth Armour(150), Helmet(159), Small Shield(160),
31 gold
9 Forin *Club(101), *2 Light Crossbows(142473,142469),
*Cloth Armour(150), Helmet(159), Small Shield(160),
31 gold
10 Gorbag *Club(101), *2 Light Crossbows(142474,142470),
*Cloth Armour(150), Helmet(159), Small Shield(160),
31 gold
11 Horin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 31 gold
12 Ragbok *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 31 gold
13 Jorin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 31 gold
14 Lorin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 30 gold
15 Porin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 30 gold
Turn 11
And its finally time for combat to begin with the nearby 8 Goblins. We start with casting Enchant Weapons 1 on all or weapons just in case we bump into something hidden like a were-creature or elemental. C 4 2 99
Move out of the City onto the Goblins. With our hostile to all monsters attitude set there's definitely going to be a fight. Our 1st encounter leaves them with 5 dead aand 3 wounded and gaining us our 1st + weapon a light crossbow+1. We set wilderness speed to fast with S 1 so we have more movement points next turn. We engage them with E 0 for a 2nd fight wiping them out entirely. Then move back to the City. Party is uninjured which is very lucky.
C 1 702 99 -- The party feels somewhat luckier. This spell cost 8 power points
and Borin gained 16 experience points.
C 2 903 99 -- A spirit aligned to Novala appeared and agreed to help our party
for the rest of the turn. This spell cost 12 power points and gave Faramir 24
experience points.
C 3 703 99 -- Our party became invisible for a while. This spell cost 12 power
points and Azog gained 24 experience points.
W 60 -- We realised that shop 60 is in the north side of the city. We visited the
shop there. We sent Golum, with Azog as look out. When we saw the lights in Temple
Of Baldor fade and the owner leave, we slowly approached. Golum whooped with joy as
he managed to prise open a window with his Thieve's Guild membership card. We made
off with 274 gold. Golum gained 35 experience points. Azog gained 17 experience
points.
W 62 -- We realised that shop 62 is in the south side of the city. We visited the
shop there. We sent Golum, with Azog as look out. We stealthily sneaked up to the
back door of Temple Of Garthrana. The defences of Temple Of Garthrana were no match
for Golum's skills, so in we went. We happily "borrowed" 312 gold from the generous
proprietor. Golum gained 35 experience points. Azog gained 17 experience points.
C 4 2 99 -- Our spell temporarily enchanted 15 characters' weapons. This spell
cost 19 power points and gained 10 experience points for Gandalf.
T 22 -- It's in the south side of the city. The owner of Six-Legged Orc was too
busy to speak to us. We went in search of any customers to chat a bit. It was not a
friendly place.
T 24 -- It took us a while to find the shop. It's in the west side of the city.
Looking around the place, we noticed it didn't seem too well defended. We had a
discussion with the owner of Three Bottoms who gave us some food while talking.
When we were in the shop we were offered a venture: Journey to the village of
Forthif(64). You're to transport an important message there and hand it to Tufilok
(shop #22). For this task you will each be given 26 gold. You have until the end of
the next turn or game week to accept after which it may be offered to another party.
Do Y 1572 to begin this task.
We went in search of any customers to have a gossip.
We met STIFOPET, an elf(6711), who helpfully suggested, "In general, the larger an
adventuring party, the tougher it is".
During our conversation in the shop we were told that Hart Stop is nearly 13 days
west.
T 26 -- It took us a while to discover the shop. It's in the south side of the
city. The owner of Jaded Rat couldn't chat just now. We turned to talk to the
customers to have a gossip. Unfortunately it was a most unfriendly place.
M 12 -- We left Burnton(3) behind. We moved north using up 4 movement points. We
ended up in the open.
We moved northeast using up 4 movement points. We ended up in the open.
During our travels, we met eight Goblins(4823). (Blurb given below).
When we got nearer to them, we took a careful look at them. There were eight
Goblins. (3 Goblin Shamans, 1 Goblin Archer, 1 Goblin Hero, 2 Goblins and 1 Scrote).
They did not appear to be injured.
Lorin's light crossbow fired, hitting Smunk, the Goblin Archer. It was
momentarily knocked to the ground. Boromir did away with the short, fat and smelly
Goblin. It died, punctured through both of its lungs. Blood welled from the mouth of
the corpse.
Savage intent was etched on the faces of all as the enemy took their first
fatality.
Forin's light crossbow fired, hitting the scrawny Goblin Hero, passing nearly
through the body. With another death, the heroes pressed their momentary advantage.
Jorin espied the short Goblin Shaman. He advanced towards the enemy quickly in
pursuit. Dorin's light crossbow sang, striking the horrible Goblin deeply in the
guts. Aiming his light crossbow, Gorbag released the bolt, hitting the dreadful
Goblin Shaman. It bled profusely from the quarrel wound. Boromir's light crossbow
fired, striking the short and fat Goblin Shaman. It reeled backwards as the quarrel
tore through flesh. Jorin's light crossbow fired, hitting the short Goblin Shaman in
the throat.
A badly fletched bolt screamed as it drifted away from its target.
Carelessly Gandalf fired a quarrel, within an inch of the short Goblin Shaman's
leathery body. "You can't run from us, scum!"
Screams and insults were now forgotten as another monster died as all were
concentrating on the fight.
Horin butchered the dirty little Scrote. It died, punctured through both of its
lungs. Blood welled from the mouth of the corpse.
The enemy fled. We got 255 gold from lair of the dead Goblins. We skinned the
dead and got five Goblin Hides. We acquired an item that the Goblins left behind. [
oiled light crossbow+1(142540)]. As the enemy disappeared, we noticed that one was
slightly injured and two were seriously injured. We earned 100 experience points.
Borin [54/54]: Cast (nn)Healing
Faramir [43/43]: nothing noteworthy
Azog [63/63]: nothing noteworthy
Gandalf [47/47]: nothing noteworthy
Saruman [52/52]: nothing noteworthy
Golum [53/53]: nothing noteworthy
Dorin [67/67]: 1 ranged hit
Boromir [57/57]: 2 ranged hits (1 critical) killing 1 Goblin
Forin [62/62]: 2 ranged hits killing 1 Goblin Hero
Gorbag [68/68]: 1 ranged hit
Horin [69/69]: 1 ranged hit killing 1 Scrote
Ragbok [70/70]: nothing noteworthy
Jorin [64/64]: 1 ranged hit
Lorin [66/66]: 2 ranged hits killing 1 Goblin Archer
Porin [65/65]: 1 ranged hit (1 critical) killing 1 Goblin Shaman
Our trip took us 2 sectors, at a cost of 8 movement points.
S 1 -- This is our fastest speed.
E 0 -- Our party are looking for a fight.
During our travels, we came upon three Goblins(4823). (Blurb given below). We've
found our target!
As we got nearer to them, we gave them the once over. There were three Goblins. (2
Goblin Shamans and 1 Goblin). One was slightly injured and two were seriously
injured.
Dorin slew the horrible Goblin with a shot that pierced its eye. The bolt
remained sticking out of the bloody corpse.
'You're just the first to die today,' was taunted as the first enemy was wasted.
Stubby fletchings on crossbow bolts ripped through the air towards their targets.
Horin brought death to the short and fat Goblin Shaman. It fell to the ground
stunned. "Bastard," was its last word before dying.
'Come get some,' was taunted as another enemy was removed from the fight.
Gorbag the fighter watched the short Goblin Shaman. He gave chase resolutely
across the dirt and dust. Porin annihilated the short Goblin Shaman. It died in a
shower of its blood. Urine leaked from the pants of the corpse mixing with the
pooling blood.
The enemy was dead. We got 172 gold from the lair of the dead Goblins. We skinned
the dead and got three Goblin Hides. We earned 15 experience points.
Borin [54/54]: nothing noteworthy
Faramir [43/43]: nothing noteworthy
Azog [63/63]: nothing noteworthy
Gandalf [47/47]: nothing noteworthy
Saruman [52/52]: nothing noteworthy
Golum [53/53]: nothing noteworthy
Dorin [67/67]: 1 ranged hit killing 1 Goblin
Boromir [57/57]: nothing noteworthy
Forin [62/62]: nothing noteworthy
Gorbag [68/68]: nothing noteworthy
Horin [69/69]: 1 ranged hit (1 critical) killing 1 Goblin Shaman
Ragbok [70/70]: nothing noteworthy
Jorin [64/64]: nothing noteworthy
Lorin [66/66]: nothing noteworthy
Porin [65/65]: 1 ranged hit killing 1 Goblin Shaman
M 65 -- We journeyed southwest using up 4 movement points. We ended up in the
open.
We travelled south using up 3 movement points. We ended up in Burnton. We entered
the city. We are in the north.
It cost 7 movement points to go 2 sectors.
B 6 0 614 -- We looked around town and found what we were looking for in shop
number 72. We realised that shop 72 is in the centre of the city. We visited the
shop there. The chief priest rushed over, then served us. Golum couldn't afford a
Thief Skill. Our party lent Golum the money for a Thief Skill. Golum's experience
has served him well. His ability has now increased by a point. and Golum now seems
more alert.
During our stay in the shop this venture was offered to us: Travel to the city of
Aldebuna(2). You're to find Fighters Guild (shop #38), sanctify it with a ritual
spell and then return here. For this task you will each be given 84 gold. You have
until the end of the next turn or game week to accept after which it may be offered
to another party. Do Y 2312 to start this quest.
While chatting in the shop we learnt that Wittlo is around about 54 sectors to the
west.
B 6 0 614 -- We looked around town and found what we were looking for in shop
number 72. The chief priest looked after us like long-lost friends. Golum couldn't
afford a Thief Skill. Our party lent Golum the money for a Thief Skill. Golum's
experience has served him well. His ability has now increased by a point. and Golum
now seems more alert.
While chatting in the shop we learnt that Baldor is one of the eight gods!
SO's
I 0 -- Burnton was devoid of any other adventuring parties. We looked around some
of the shops and discovered a hidden shop, Empty Warehouse(25), in the centre of the
city.
J 9 202 -- We sent our party around town to gather recruits, offering 202 gold,
and are especially looking for dwarf fighters.
P 0 -- We prayed to the gods, guided by our priests. We are rewarded. More power
to the gods!
P 0 -- Our party's priests made many devotions. We got no reward. Borin's excuse
was "That rabbit stew upset my stomach!".
P 0 -- Our party's priests made many devotions. We got no reward. Borin's excuse
was "That rabbit stew upset my stomach!".
The total distance trekked was 4 sectors. We're in Burnton. We slept in a barn,
courtesy of a local. We consumed 15 rations and then slept overnight. We've none
left, we'd better get some soon. We regained 35 power points overnight. Our
recruitment offer attracted interest. New applicants statistics are shown below for
3 candidates. To have any join, use an X order. You will have to pay 202 gold to
each one that joins. We read a notice proclaiming that these rewards will be paid by
the city officials of Burnton(3): Goblin Hides @ 23 gold, Gnoll Hides @ 20 gold,
Bear Furs @ 96 gold and Drake Tails @ 88 gold each.
Map
1) E7: Moridrake(9606) - 1 Moridrake
2) E8: 5 Mules(4908) - 5 Mules
3) D5: 9 Gnolls(5429) - 5 Gnoll Diggers, 2 Gnolls, 2 Curs
4) G7: City(3)
## NAME TYPE SEX SK TO AW CH KILLS EXP HEALTH
1 Borin DP-Cl M 39 54 37 50 0 149 54 (54)
2 Faramir HP-Cl M 43 43 49 58 0 238 43 (43)
3 Azog BP-Cl M 40 63 68 33 0 514 63 (63)
4 Gandalf DM-Wi M 31 47 51 37 0 14 47 (47)
5 Saruman BM-Wi M 31 52 60 25 0 4 52 (52)
6 Golum BT-Ro M 60 53 89 42 0 384 53 (53)
7 Dorin DF-Wa M 32 67 42 35 1 12 67 (67)
8 Boromir HF-Wa M 21 57 44 49 1 25 57 (57)
9 Forin DF-Wa M 33 62 47 39 1 20 62 (62)
10 Gorbag BF-Wa M 29 68 53 30 0 8 68 (68)
11 Horin DF-Wa M 31 69 43 37 2 10 69 (69)
12 Ragbok BF-Wa M 30 70 53 21 0 0 70 (70)
13 Jorin DF-Wa M 35 64 41 38 0 11 64 (64)
14 Lorin DF-Wa M 34 66 44 38 1 15 66 (66)
15 Porin DF-Wa M 35 65 50 39 2 22 65 (65)
Total cash = 942 gold Rations = 0
Money owed to lender = 1200 gold
## NAME MELEE WEAPON MISSILE WEAPON AR LOAD ENERGY
1 Borin Club LIGHT CROSSBOW 5 13% 100%
2 Faramir Club LIGHT CROSSBOW 5 15% 100%
3 Azog Club LIGHT CROSSBOW 5 12% 100%
4 Gandalf Club LIGHT CROSSBOW 5 14% 100%
5 Saruman Club LIGHT CROSSBOW 5 15% 100%
6 Golum Club LIGHT CROSSBOW 5 10% 100%
7 Dorin Club LIGHT CROSSBOW 5 12% 100%
8 Boromir Club LIGHT CROSSBOW 5 15% 100%
9 Forin Club LIGHT CROSSBOW 5 14% 100%
10 Gorbag Club LIGHT CROSSBOW 5 14% 100%
11 Horin Club LIGHT CROSSBOW 5 12% 100%
12 Ragbok Club LIGHT CROSSBOW 5 11% 100%
13 Jorin Club LIGHT CROSSBOW 5 12% 100%
14 Lorin Club LIGHT CROSSBOW 5 12% 100%
15 Porin Club LIGHT CROSSBOW 5 12% 100%
Plunder slot 16
Oiled Light Crossbow+1(142540), Small Shield(142538) and Helmet(142477)
Turn 12
And its time to take on the nearby Moridrake while also walking over and catching some mules. They'll need taming at some point. Battle went well with Priests auto-casting Healing though it wasn't needed. Nice gold and XP earned.
We also bought everyone a Backpack 467 to help with Load ratings. They weren't avaialble in last City.
C 1 702 99 -- The party feels somewhat luckier. This spell cost 8 power points
and Borin gained 16 experience points.
C 2 903 99 -- A spirit aligned to Novala appeared and agreed to help our party
for the rest of the turn. This spell cost 12 power points and Faramir gained 24
experience points.
C 3 703 99 -- Our party became invisible for a while. This spell cost 12 power
points and gained 24 experience points for Azog.
W 64 -- We realised that shop 64 is in the west side of the city. We visited the
shop there. We sent Golum, with Azog as look out. After dark, we approached Temple
Of Sundonak. Golum whooped with joy as he managed to prise open a window with his
Thieve's Guild membership card. We made off with 142 gold. Golum gained 35
experience points. Azog gained 17 experience points.
W 66 -- We sent Golum, with Azog as look out. We concealed ourselves in the
shadows, waiting until we were sure Temple Of Fleyshur was empty. The defences of
Temple Of Fleyshur were no match for Golum's skills, so in we went. We bagged
ourselves 182 gold. Golum gained 35 experience points. Azog gained 17 experience
points.
S 6711 -- Golum volunteered to attempt stealing from this NPC. Golum crept up
silently on him and robbed him blind! Golum filched 61 gold and gained 10
experience.
S 6711 -- We despatched Golum to try and rob this NPC. Golum carefully sneaked up
and looted his backpack. Golum filched 25 gold and gained 60 experience.
S 6711 -- We despatched Golum to try and rob this NPC. Golum stealthily advanced
towards the sleeping NPC and located his money pouch. Golum filched 92 gold and
gained 85 experience.
S 6711 -- We despatched Golum to try and rob this NPC. Golum stealthily advanced
towards the sleeping NPC and located his money pouch. Golum filched 92 gold and
gained 85 experience.
S 6711 -- Golum volunteered to attempt stealing from this NPC. Golum carefully
sneaked up and robbed him blind! Golum managed to get away with 19 gold and gained
35 experience.
M 553 -- We left Burnton(3) behind as we moved on. We trekked south using up 4
movement points. We ended up in Burnton fields.
We went south using up 4 movement points. Now we are in the open.
During our journey, we came across a Moridrake(9606). (Blurb given below).
As we got nearer to it, we gave it the once over. (1 Moridrake). It did not appear
to be injured.
Dorin's light crossbow sang, striking the ferocious Moridrake, causing a
momentary lapse of concentration.
Death in the form of a steel tipped bolt hurtled through the air.
Ragbok impetuously fired a quarrel, narrowly missing the ferocious Moridrake's
armour clad leg. Having spanned his light crossbow, Porin pulled the trigger,
watching as the bolt struck the ferocious Moridrake, causing a minor wound. Swiftly
Faramir the human priest looked around the area. He set off towards the enemy. Horin
pulled the trigger, watching as the bolt struck the ferocious Moridrake, dislodging
large scales and sinking deep into flesh. Horin's light crossbow fired, striking the
ferocious Moridrake, passing nearly through the body. Horin fired the black
feathered bolt, it hurtled through the air striking the ferocious Moridrake, passing
nearly through the body. The chitinous body was pierced, driving the soul from the
ferocious Moridrake, killing it. Blood dripped from the corpse.
The enemy was dead. We got 985 gold from the lair of the dead Moridrake. We
earned 110 experience points.
Borin [54/54]: Cast (nn)Healing
Faramir [43/43]: Cast (nn)Healing
Azog [63/63]: Cast (nn)Healing
Gandalf [47/47]: nothing noteworthy
Saruman [52/52]: nothing noteworthy
Golum [53/53]: 4 ranged hits
Dorin [67/67]: 5 ranged hits
Boromir [57/57]: 3 ranged hits
Forin [62/62]: 6 ranged hits
Gorbag [68/68]: 3 ranged hits (1 critical)
Horin [69/69]: 5 ranged hits killing 1 Moridrake
Ragbok [70/70]: 3 ranged hits (1 critical)
Jorin [64/64]: 3 ranged hits
Lorin [66/66]: 3 ranged hits
Porin [65/65]: 2 ranged hits
We moved east using up 4 movement points. We found ourselves in the open.
During our travels, we encountered five Mules(4908). (Blurb given below). As we drew
closer to them, we took a careful look at them. There were 5 Mules. We chased and
caught one Mule. (See Blurbs below). The horses scattered.
It cost 12 movement points to travel 3 sectors.
E 0 -- Our party are looking for a fight.
M 711 -- We travelled west using up 4 movement points. We are now in the open.
We journeyed north using up 4 movement points. Now we are in Burnton fields.
We went north using up 3 movement points. We ended up in Burnton. We entered the
city. We are in the south.
It cost 11 movement points to travel 3 sectors.
B 99 0 467 -- We surveyed all the shops and found what we were looking for in
shop number 22. The proprietor of Six-Legged Orc looked after us like long-lost
friends. All party members went to buy a Backpack. Everyone bought one.
While talking in the shop we were offered a mission: Travel to the village of
Aldaran(70). You're to carry a message there and give it to Zhuhisez (shop #20). For
this task you will each get 14 gold. You have until the end of the next turn or game
week to accept after which it may be offered to another party. Do Y 3475 to begin
this quest.
As a result of our chatting in the shop we were informed that Orcsdrift is nearly 11
days travel west. Rambling on like an old woman, the proprietor of Six-Legged Orc
said to us, "If you investigate your current location while in a settlement, you
have a chance of finding hidden shops and services".
B 6 0 614 -- We looked around town and found what we were looking for in shop
number 72. We realised that shop 72 is in the centre of the city. We visited the
shop there. The chief priest said, "Hi! You're welcome here". Golum's experience has
served him well. His ability has now increased by a point. and Golum now seems more
alert.
During our conversation in the shop we learnt that Phorensim is roughly 11 days
travel west.
SO's
I 0 -- Burnton was devoid of any other adventuring parties. We looked around some
of the shops and found a hidden shop, Vandalised Shop(27), in the north side of the
city.
J 9 202 -- Our party went around town, offering 202 for recruits, and are
especially looking for dwarf fighters.
P 0 -- The Kings Of Chaos prayed to the gods, led by the priests. Azog receives
favour for our endeavours.
P 0 -- Our priests meditated for a long time. The attention of the gods is
elsewhere at this time.
P 0 -- The Kings Of Chaos prayed to the gods, led by the priests. Borin wonders
if an impure thought caused the lack of response.
The total distance trekked was 6 sectors. We're in Burnton. We're too cheap to pay
for an inn, so we camped in a barn. We were able to buy some rations for 5 gold.
Overnight, we regained 36 power points. Our recruitment offer attracted interest.
The 3 applicants are shown below. To have any join, use an X order. You must pay 202
gold to each applicant you accept. We read a notice proclaiming that these rewards
will be paid by the city officials of Burnton(3): Goblin Hides @ 23 gold, Gnoll
Hides @ 20 gold, Bear Furs @ 96 gold and Drake Tails @ 88 gold each.
## NAME TYPE SEX SK TO AW CH KILLS EXP HEALTH
1 Borin DP-Cl M 40 54 37 50 0 165 54 (54)
2 Faramir HP-Cl M 44 43 49 58 0 262 43 (43)
3 Azog BP-Cl M 41 63 68 33 0 572 63 (63)
4 Gandalf DM-Wi M 31 47 51 37 0 14 47 (47)
5 Saruman BM-Wi M 31 52 60 25 0 4 52 (52)
6 Golum BT-Ro M 61 53 91 42 0 535 53 (53)
7 Dorin DF-Wa M 32 67 42 35 1 27 67 (67)
8 Boromir HF-Wa M 21 57 44 49 1 34 57 (57)
9 Forin DF-Wa M 33 62 47 39 1 44 62 (62)
10 Gorbag BF-Wa M 29 68 53 30 0 14 68 (68)
11 Horin DF-Wa M 31 69 43 37 3 27 69 (69)
12 Ragbok BF-Wa M 30 70 53 21 0 9 70 (70)
13 Jorin DF-Wa M 35 64 41 38 0 21 64 (64)
14 Lorin DF-Wa M 34 66 44 38 1 24 66 (66)
15 Porin DF-Wa M 35 65 50 39 2 27 65 (65)
Total cash = 2150 gold Rations = 0
Money owed to lender = 1200 gold
## NAME MELEE WEAPON MISSILE WEAPON AR LOAD ENERGY
1 Borin Club LIGHT CROSSBOW 5 14% 98%
2 Faramir Club LIGHT CROSSBOW 5 16% 96%
3 Azog Club LIGHT CROSSBOW 5 13% 98%
4 Gandalf Club LIGHT CROSSBOW 5 15% 97%
5 Saruman Club LIGHT CROSSBOW 5 16% 97%
6 Golum Club LIGHT CROSSBOW 5 13% 94%
7 Dorin Club LIGHT CROSSBOW 5 12% 99%
8 Boromir Club LIGHT CROSSBOW 5 15% 97%
9 Forin Club LIGHT CROSSBOW 5 14% 97%
10 Gorbag Club LIGHT CROSSBOW 5 14% 98%
11 Horin Club LIGHT CROSSBOW 5 12% 99%
12 Ragbok Club LIGHT CROSSBOW 5 12% 99%
13 Jorin Club LIGHT CROSSBOW 5 12% 98%
14 Lorin Club LIGHT CROSSBOW 5 12% 99%
15 Porin Club LIGHT CROSSBOW 5 12% 99%
The monster around this settlement are really bad for a young Group with just basic gear so i'm going to buy a journey to another nearby City. B 99 82 313
C 1 702 99 -- The party feels somewhat luckier. This spell cost 8 power points
and Borin gained 16 experience points.
C 2 903 99 -- A spirit aligned to Novala appeared and agreed to help our party
for the rest of the turn. This spell cost 12 power points and gained 24 experience
points for Faramir.
C 3 703 99 -- Our party became invisible for a while. This spell cost 12 power
points and gave Azog 24 experience points.
W 55 -- We realised that shop 55 is in the east side of the city. We visited the
shop there. We sent Golum, with Azog as look out. Convinced that all gold belongs to
us, we approached Snorakeb's Armour in order to make a withdrawal. Golum climbed
down the chimney and got inside. We grabbed 157 gold. We also succeeded in nicking
some Small Shield. Golum gained 60 experience points. Azog gained 30 experience
points.
W 56 -- We realised that shop 56 is in the north side of the city. We visited the
shop there. We sent Golum, with Azog as look out. When it was clear, we tried to get
into Tasyog's Armour. It didn't work out - Golum tried to pick the lock, but failed.
We legged it.
S 6841 -- Golum volunteered to attempt stealing from this NPC. Golum carefully
sneaked up and robbed him blind! Golum filched 38 gold and gained 40 experience.
S 6841 -- Golum volunteered to attempt stealing from this NPC. Golum carefully
sneaked up and robbed him blind! Golum filched 38 gold and gained 40 experience.
S 6841 -- We despatched Golum to try and rob this NPC. Golum carefully sneaked up
and robbed him blind! Golum stole 63 gold and gained 100 experience.
S 6841 -- Golum was sent to try to steal from this NPC. Golum approached him
cautiously and picked his pockets. Golum managed to get away with 34 gold and gained
30 experience.
S 6841 -- Golum was sent to try to steal from this NPC. Golum approached him
cautiously and picked his pockets. Golum managed to get away with 34 gold and gained
30 experience.
S 6841 -- Golum volunteered to attempt stealing from this NPC. Golum stealthily
advanced towards the sleeping NPC and picked his pockets. Golum stole 70 gold and
gained 15 experience.
S 6841 -- Golum was sent to try to steal from this NPC. Golum approached him
cautiously and robbed him blind! Golum managed to get away with 82 gold and gained
75 experience.
B 6 0 614 -- We looked around town and found what we were looking for in shop
number 30. We realised that shop 30 is in the south side of the city. We visited the
shop there. The manager of Thieves Guild looked eager for our money. Golum's
experience has served him well. His ability has now increased by a point. and Golum
now seems more alert.
During our conversation in the shop we were informed that Wittlo is roughly 24
sectors to the northwest. Rabbiting on, the manager of Thieves Guild's wife told us,
"If you are travelling between settlements and cannot think of anything to do, your
party can always practice with their weapons, or try to find new spell formulas".
B 6 0 614 -- We surveyed all the shops and found what we were looking for in
shop number 30. The manager of Thieves Guild was delighted to meet us. Golum
couldn't afford a Thief Skill. Our party lent Golum the money for a Thief Skill.
Golum's experience has served him well. His ability has now increased by a point.
and Golum now seems more alert.
During our conversation in the shop we learnt that Baldor is one of the eight gods!
B 99 82 313 -- We realised that shop 82 is in the north side of the city. We
visited the shop there. The manager of Journeys wasn't here, but an assistant looked
after us. We handed over 630 gold, received our tickets and were shown where to go
to the coach.
While we were in the shop a task was offered to us: Journey to the village of
Jydop(72). You're to go there, then return here with details of what prices are
being offered there for hides etc. For this task you will each receive 84 gold. You
have until the end of the next turn or game week to accept after which it may be
offered to another party. Do Y 1880 to commence this venture.
While chatting in the shop we were told that Phorensim is nearly 39 sectors to the
northwest.
We found the stagecoach loading point, where we got bored waiting to board until the
coach came and we got on. They had to bring two extra stage coaches to take us all!
Things were quiet, we all slept a bit. After some time, we arrived, sore but in one
piece.
SO's
I 0 -- Burnton was devoid of any other adventuring parties. We looked around some
of the shops and spotted a hidden shop, Bricked Up Warehouse(23), in the centre of
the city.
J 9 202 -- We sent our party around town to gather recruits, offering 202 gold,
and are particularly interested in dwarf fighters.
P 0 -- Our priests communed with the gods. The efforts of our priests were
recognised, and rewarded.
P 0 -- Our priests prayed for several hours. The gods must have lots to do. They
don't appear to have heard.
P 0 -- Our priests led worship to the gods. We got no reward. Borin's excuse was
"That rabbit stew upset my stomach!".
We're in Burnton. We spent the night in town, sleeping rough. All food consumed. We
were able to buy some rations for 5 gold. We regained 27 power points overnight. Our
recruitment offer attracted interest. The 3 new recruits are listed below. Use an X
order to have any join. Don't forget it will cost you 202 gold for each one. We read
a notice proclaiming that these rewards will be paid by the city officials of
Burnton(3): Goblin Hides @ 23 gold, Gnoll Hides @ 20 gold, Bear Furs @ 96 gold and
Drake Tails @ 88 gold each.
Map shows:
1) E7: Moridrake(9606) - 1 Moridrake
2) E8: 5 Mules(4908) - 5 Mules
3) I8: 8 Goblins(4823) - 3 Goblin Shamans, 1 Goblin Archer, 1 Goblin Hero, 2 Goblins, 1 Scrote
4) D5: 9 Gnolls(5429)
## NAME TYPE SEX SK TO AW CH KILLS EXP HEALTH
1 Borin DP-Cl M 38 54 37 50 0 133 54 (54)
2 Faramir HP-Cl M 42 43 49 58 0 214 43 (43)
3 Azog BP-Cl M 39 63 68 33 0 456 63 (63)
4 Gandalf DM-Wi M 31 47 51 37 0 4 47 (47)
5 Saruman BM-Wi M 31 52 60 25 0 4 52 (52)
6 Golum BT-Ro M 58 53 85 42 0 714 53 (53)
7 Dorin DF-Wa M 32 67 42 35 0 2 67 (67)
8 Boromir HF-Wa M 21 57 44 49 0 0 57 (57)
9 Forin DF-Wa M 33 62 47 39 0 5 62 (62)
10 Gorbag BF-Wa M 29 68 53 30 0 1 68 (68)
11 Horin DF-Wa M 31 69 43 37 0 0 69 (69)
12 Ragbok BF-Wa M 30 70 53 21 0 0 70 (70)
13 Jorin DF-Wa M 35 64 41 38 0 0 64 (64)
14 Lorin DF-Wa M 34 66 44 38 0 0 66 (66)
15 Porin DF-Wa M 35 65 50 39 0 0 65 (65)
Total cash = 429 gold Rations = 7
Money owed to lender = 1200 gold
## NAME MELEE WEAPON MISSILE WEAPON AR LOAD ENERGY
1 Borin Club LIGHT CROSSBOW 5 12% 100%
2 Faramir Club LIGHT CROSSBOW 5 13% 100%
3 Azog Club LIGHT CROSSBOW 5 11% 100%
4 Gandalf Club LIGHT CROSSBOW 5 13% 100%
5 Saruman Club LIGHT CROSSBOW 5 12% 100%
6 Golum Club LIGHT CROSSBOW 5 10% 100%
7 Dorin Club LIGHT CROSSBOW 5 10% 100%
8 Boromir Club LIGHT CROSSBOW 5 13% 100%
9 Forin Club LIGHT CROSSBOW 5 13% 100%
10 Gorbag Club LIGHT CROSSBOW 5 12% 100%
11 Horin Club LIGHT CROSSBOW 5 10% 100%
12 Ragbok Club LIGHT CROSSBOW 5 10% 100%
13 Jorin Club LIGHT CROSSBOW 5 11% 100%
14 Lorin Club LIGHT CROSSBOW 5 10% 100%
15 Porin Club LIGHT CROSSBOW 5 10% 100%
Plunder slot 16
Small Shield(142538) and Helmet(142477)
## NAME PREPARED SPELLS AUTO SPELL CONDITIONS
1 Borin 1) Healing(101) Always(0)
2) None -
Current Spell Pts 24 3) None -
4) None -
Maximum Spell Pts 38 5) None -
6) None -
Healing(101), Cure Poison(102), Disease(501), Call Monster(502),
Plant Control(601), Blight(602), Charm(701), Luck of Novala(702),
Hiding(703), Oracle(801), Slumber(802), Ritual(901), Manna(902)
2 Faramir 1) Healing(101) Always(0)
2) None -
Current Spell Pts 19 3) None -
4) None -
Maximum Spell Pts 42 5) None -
6) None -
Healing(101), Cure Poison(102), Disease(501), Call Monster(502),
Plant Control(601), Blight(602), Insanity(603), Charm(701),
Luck of Novala(702), Hiding(703), Oracle(801), Slumber(802),
Revelation(803), Ritual(901), Manna(902), Call Spirit(903)
3 Azog 1) Healing(101) Always(0)
2) None -
Current Spell Pts 19 3) None -
4) None -
Maximum Spell Pts 39 5) None -
6) None -
Healing(101), Cure Poison(102), Disease(501), Call Monster(502),
Plant Control(601), Blight(602), Charm(701), Luck of Novala(702),
Hiding(703), Oracle(801), Slumber(802), Ritual(901), Manna(902)
4 Gandalf 1) None -
2) None -
Current Spell Pts 31 3) None -
4) None -
Maximum Spell Pts 31 5) None -
6) None -
Powders Left 301) 3 302) 4 303) 0 304) 0 305) 0
306) 4 307) 0 308) 0 309) 0
Enchant Weapons I(2), Turn Undead I(16)
5 Saruman 1) None -
2) None -
Current Spell Pts 31 3) None -
4) None -
Maximum Spell Pts 31 5) None -
6) None -
Powders Left 301) 5 302) 0 303) 5 304) 0 305) 0
306) 4 307) 0 308) 0 309) 0
Magic Dart(3), Turn Undead I(16)
1 Borin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433), 30 gold
2 Faramir *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433), 30 gold
3 Azog *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433), 30 gold
4 Gandalf *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433),
3 Braincrystal(301), 4 Dyingbreath(302),
4 Tonguesauce(306), 30 gold
5 Saruman *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433),
5 Braincrystal(301), 5 Powderedblood(303),
4 Tonguesauce(306), 31 gold
6 Golum *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), Torch(433),
Lockpick(472)
7 Dorin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 32 gold
8 Boromir *Club(101), *2 Light Crossbows(142472,142468),
*Cloth Armour(150), Helmet(159), Small Shield(160),
31 gold
9 Forin *Club(101), *2 Light Crossbows(142473,142469),
*Cloth Armour(150), Helmet(159), Small Shield(160),
31 gold
10 Gorbag *Club(101), *2 Light Crossbows(142474,142470),
*Cloth Armour(150), Helmet(159), Small Shield(160),
31 gold
11 Horin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 31 gold
12 Ragbok *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 31 gold
13 Jorin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 31 gold
14 Lorin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 30 gold
15 Porin *Club(101), *Light Crossbow(113), *Cloth Armour(150),
Helmet(159), Small Shield(160), 30 gold
Turn 11
And its finally time for combat to begin with the nearby 8 Goblins. We start with casting Enchant Weapons 1 on all or weapons just in case we bump into something hidden like a were-creature or elemental. C 4 2 99
Move out of the City onto the Goblins. With our hostile to all monsters attitude set there's definitely going to be a fight. Our 1st encounter leaves them with 5 dead aand 3 wounded and gaining us our 1st + weapon a light crossbow+1. We set wilderness speed to fast with S 1 so we have more movement points next turn. We engage them with E 0 for a 2nd fight wiping them out entirely. Then move back to the City. Party is uninjured which is very lucky.
C 1 702 99 -- The party feels somewhat luckier. This spell cost 8 power points
and Borin gained 16 experience points.
C 2 903 99 -- A spirit aligned to Novala appeared and agreed to help our party
for the rest of the turn. This spell cost 12 power points and gave Faramir 24
experience points.
C 3 703 99 -- Our party became invisible for a while. This spell cost 12 power
points and Azog gained 24 experience points.
W 60 -- We realised that shop 60 is in the north side of the city. We visited the
shop there. We sent Golum, with Azog as look out. When we saw the lights in Temple
Of Baldor fade and the owner leave, we slowly approached. Golum whooped with joy as
he managed to prise open a window with his Thieve's Guild membership card. We made
off with 274 gold. Golum gained 35 experience points. Azog gained 17 experience
points.
W 62 -- We realised that shop 62 is in the south side of the city. We visited the
shop there. We sent Golum, with Azog as look out. We stealthily sneaked up to the
back door of Temple Of Garthrana. The defences of Temple Of Garthrana were no match
for Golum's skills, so in we went. We happily "borrowed" 312 gold from the generous
proprietor. Golum gained 35 experience points. Azog gained 17 experience points.
C 4 2 99 -- Our spell temporarily enchanted 15 characters' weapons. This spell
cost 19 power points and gained 10 experience points for Gandalf.
T 22 -- It's in the south side of the city. The owner of Six-Legged Orc was too
busy to speak to us. We went in search of any customers to chat a bit. It was not a
friendly place.
T 24 -- It took us a while to find the shop. It's in the west side of the city.
Looking around the place, we noticed it didn't seem too well defended. We had a
discussion with the owner of Three Bottoms who gave us some food while talking.
When we were in the shop we were offered a venture: Journey to the village of
Forthif(64). You're to transport an important message there and hand it to Tufilok
(shop #22). For this task you will each be given 26 gold. You have until the end of
the next turn or game week to accept after which it may be offered to another party.
Do Y 1572 to begin this task.
We went in search of any customers to have a gossip.
We met STIFOPET, an elf(6711), who helpfully suggested, "In general, the larger an
adventuring party, the tougher it is".
During our conversation in the shop we were told that Hart Stop is nearly 13 days
west.
T 26 -- It took us a while to discover the shop. It's in the south side of the
city. The owner of Jaded Rat couldn't chat just now. We turned to talk to the
customers to have a gossip. Unfortunately it was a most unfriendly place.
M 12 -- We left Burnton(3) behind. We moved north using up 4 movement points. We
ended up in the open.
We moved northeast using up 4 movement points. We ended up in the open.
During our travels, we met eight Goblins(4823). (Blurb given below).
When we got nearer to them, we took a careful look at them. There were eight
Goblins. (3 Goblin Shamans, 1 Goblin Archer, 1 Goblin Hero, 2 Goblins and 1 Scrote).
They did not appear to be injured.
Lorin's light crossbow fired, hitting Smunk, the Goblin Archer. It was
momentarily knocked to the ground. Boromir did away with the short, fat and smelly
Goblin. It died, punctured through both of its lungs. Blood welled from the mouth of
the corpse.
Savage intent was etched on the faces of all as the enemy took their first
fatality.
Forin's light crossbow fired, hitting the scrawny Goblin Hero, passing nearly
through the body. With another death, the heroes pressed their momentary advantage.
Jorin espied the short Goblin Shaman. He advanced towards the enemy quickly in
pursuit. Dorin's light crossbow sang, striking the horrible Goblin deeply in the
guts. Aiming his light crossbow, Gorbag released the bolt, hitting the dreadful
Goblin Shaman. It bled profusely from the quarrel wound. Boromir's light crossbow
fired, striking the short and fat Goblin Shaman. It reeled backwards as the quarrel
tore through flesh. Jorin's light crossbow fired, hitting the short Goblin Shaman in
the throat.
A badly fletched bolt screamed as it drifted away from its target.
Carelessly Gandalf fired a quarrel, within an inch of the short Goblin Shaman's
leathery body. "You can't run from us, scum!"
Screams and insults were now forgotten as another monster died as all were
concentrating on the fight.
Horin butchered the dirty little Scrote. It died, punctured through both of its
lungs. Blood welled from the mouth of the corpse.
The enemy fled. We got 255 gold from lair of the dead Goblins. We skinned the
dead and got five Goblin Hides. We acquired an item that the Goblins left behind. [
oiled light crossbow+1(142540)]. As the enemy disappeared, we noticed that one was
slightly injured and two were seriously injured. We earned 100 experience points.
Borin [54/54]: Cast (nn)Healing
Faramir [43/43]: nothing noteworthy
Azog [63/63]: nothing noteworthy
Gandalf [47/47]: nothing noteworthy
Saruman [52/52]: nothing noteworthy
Golum [53/53]: nothing noteworthy
Dorin [67/67]: 1 ranged hit
Boromir [57/57]: 2 ranged hits (1 critical) killing 1 Goblin
Forin [62/62]: 2 ranged hits killing 1 Goblin Hero
Gorbag [68/68]: 1 ranged hit
Horin [69/69]: 1 ranged hit killing 1 Scrote
Ragbok [70/70]: nothing noteworthy
Jorin [64/64]: 1 ranged hit
Lorin [66/66]: 2 ranged hits killing 1 Goblin Archer
Porin [65/65]: 1 ranged hit (1 critical) killing 1 Goblin Shaman
Our trip took us 2 sectors, at a cost of 8 movement points.
S 1 -- This is our fastest speed.
E 0 -- Our party are looking for a fight.
During our travels, we came upon three Goblins(4823). (Blurb given below). We've
found our target!
As we got nearer to them, we gave them the once over. There were three Goblins. (2
Goblin Shamans and 1 Goblin). One was slightly injured and two were seriously
injured.
Dorin slew the horrible Goblin with a shot that pierced its eye. The bolt
remained sticking out of the bloody corpse.
'You're just the first to die today,' was taunted as the first enemy was wasted.
Stubby fletchings on crossbow bolts ripped through the air towards their targets.
Horin brought death to the short and fat Goblin Shaman. It fell to the ground
stunned. "Bastard," was its last word before dying.
'Come get some,' was taunted as another enemy was removed from the fight.
Gorbag the fighter watched the short Goblin Shaman. He gave chase resolutely
across the dirt and dust. Porin annihilated the short Goblin Shaman. It died in a
shower of its blood. Urine leaked from the pants of the corpse mixing with the
pooling blood.
The enemy was dead. We got 172 gold from the lair of the dead Goblins. We skinned
the dead and got three Goblin Hides. We earned 15 experience points.
Borin [54/54]: nothing noteworthy
Faramir [43/43]: nothing noteworthy
Azog [63/63]: nothing noteworthy
Gandalf [47/47]: nothing noteworthy
Saruman [52/52]: nothing noteworthy
Golum [53/53]: nothing noteworthy
Dorin [67/67]: 1 ranged hit killing 1 Goblin
Boromir [57/57]: nothing noteworthy
Forin [62/62]: nothing noteworthy
Gorbag [68/68]: nothing noteworthy
Horin [69/69]: 1 ranged hit (1 critical) killing 1 Goblin Shaman
Ragbok [70/70]: nothing noteworthy
Jorin [64/64]: nothing noteworthy
Lorin [66/66]: nothing noteworthy
Porin [65/65]: 1 ranged hit killing 1 Goblin Shaman
M 65 -- We journeyed southwest using up 4 movement points. We ended up in the
open.
We travelled south using up 3 movement points. We ended up in Burnton. We entered
the city. We are in the north.
It cost 7 movement points to go 2 sectors.
B 6 0 614 -- We looked around town and found what we were looking for in shop
number 72. We realised that shop 72 is in the centre of the city. We visited the
shop there. The chief priest rushed over, then served us. Golum couldn't afford a
Thief Skill. Our party lent Golum the money for a Thief Skill. Golum's experience
has served him well. His ability has now increased by a point. and Golum now seems
more alert.
During our stay in the shop this venture was offered to us: Travel to the city of
Aldebuna(2). You're to find Fighters Guild (shop #38), sanctify it with a ritual
spell and then return here. For this task you will each be given 84 gold. You have
until the end of the next turn or game week to accept after which it may be offered
to another party. Do Y 2312 to start this quest.
While chatting in the shop we learnt that Wittlo is around about 54 sectors to the
west.
B 6 0 614 -- We looked around town and found what we were looking for in shop
number 72. The chief priest looked after us like long-lost friends. Golum couldn't
afford a Thief Skill. Our party lent Golum the money for a Thief Skill. Golum's
experience has served him well. His ability has now increased by a point. and Golum
now seems more alert.
While chatting in the shop we learnt that Baldor is one of the eight gods!
SO's
I 0 -- Burnton was devoid of any other adventuring parties. We looked around some
of the shops and discovered a hidden shop, Empty Warehouse(25), in the centre of the
city.
J 9 202 -- We sent our party around town to gather recruits, offering 202 gold,
and are especially looking for dwarf fighters.
P 0 -- We prayed to the gods, guided by our priests. We are rewarded. More power
to the gods!
P 0 -- Our party's priests made many devotions. We got no reward. Borin's excuse
was "That rabbit stew upset my stomach!".
P 0 -- Our party's priests made many devotions. We got no reward. Borin's excuse
was "That rabbit stew upset my stomach!".
The total distance trekked was 4 sectors. We're in Burnton. We slept in a barn,
courtesy of a local. We consumed 15 rations and then slept overnight. We've none
left, we'd better get some soon. We regained 35 power points overnight. Our
recruitment offer attracted interest. New applicants statistics are shown below for
3 candidates. To have any join, use an X order. You will have to pay 202 gold to
each one that joins. We read a notice proclaiming that these rewards will be paid by
the city officials of Burnton(3): Goblin Hides @ 23 gold, Gnoll Hides @ 20 gold,
Bear Furs @ 96 gold and Drake Tails @ 88 gold each.
Map
1) E7: Moridrake(9606) - 1 Moridrake
2) E8: 5 Mules(4908) - 5 Mules
3) D5: 9 Gnolls(5429) - 5 Gnoll Diggers, 2 Gnolls, 2 Curs
4) G7: City(3)
## NAME TYPE SEX SK TO AW CH KILLS EXP HEALTH
1 Borin DP-Cl M 39 54 37 50 0 149 54 (54)
2 Faramir HP-Cl M 43 43 49 58 0 238 43 (43)
3 Azog BP-Cl M 40 63 68 33 0 514 63 (63)
4 Gandalf DM-Wi M 31 47 51 37 0 14 47 (47)
5 Saruman BM-Wi M 31 52 60 25 0 4 52 (52)
6 Golum BT-Ro M 60 53 89 42 0 384 53 (53)
7 Dorin DF-Wa M 32 67 42 35 1 12 67 (67)
8 Boromir HF-Wa M 21 57 44 49 1 25 57 (57)
9 Forin DF-Wa M 33 62 47 39 1 20 62 (62)
10 Gorbag BF-Wa M 29 68 53 30 0 8 68 (68)
11 Horin DF-Wa M 31 69 43 37 2 10 69 (69)
12 Ragbok BF-Wa M 30 70 53 21 0 0 70 (70)
13 Jorin DF-Wa M 35 64 41 38 0 11 64 (64)
14 Lorin DF-Wa M 34 66 44 38 1 15 66 (66)
15 Porin DF-Wa M 35 65 50 39 2 22 65 (65)
Total cash = 942 gold Rations = 0
Money owed to lender = 1200 gold
## NAME MELEE WEAPON MISSILE WEAPON AR LOAD ENERGY
1 Borin Club LIGHT CROSSBOW 5 13% 100%
2 Faramir Club LIGHT CROSSBOW 5 15% 100%
3 Azog Club LIGHT CROSSBOW 5 12% 100%
4 Gandalf Club LIGHT CROSSBOW 5 14% 100%
5 Saruman Club LIGHT CROSSBOW 5 15% 100%
6 Golum Club LIGHT CROSSBOW 5 10% 100%
7 Dorin Club LIGHT CROSSBOW 5 12% 100%
8 Boromir Club LIGHT CROSSBOW 5 15% 100%
9 Forin Club LIGHT CROSSBOW 5 14% 100%
10 Gorbag Club LIGHT CROSSBOW 5 14% 100%
11 Horin Club LIGHT CROSSBOW 5 12% 100%
12 Ragbok Club LIGHT CROSSBOW 5 11% 100%
13 Jorin Club LIGHT CROSSBOW 5 12% 100%
14 Lorin Club LIGHT CROSSBOW 5 12% 100%
15 Porin Club LIGHT CROSSBOW 5 12% 100%
Plunder slot 16
Oiled Light Crossbow+1(142540), Small Shield(142538) and Helmet(142477)
Turn 12
And its time to take on the nearby Moridrake while also walking over and catching some mules. They'll need taming at some point. Battle went well with Priests auto-casting Healing though it wasn't needed. Nice gold and XP earned.
We also bought everyone a Backpack 467 to help with Load ratings. They weren't avaialble in last City.
C 1 702 99 -- The party feels somewhat luckier. This spell cost 8 power points
and Borin gained 16 experience points.
C 2 903 99 -- A spirit aligned to Novala appeared and agreed to help our party
for the rest of the turn. This spell cost 12 power points and Faramir gained 24
experience points.
C 3 703 99 -- Our party became invisible for a while. This spell cost 12 power
points and gained 24 experience points for Azog.
W 64 -- We realised that shop 64 is in the west side of the city. We visited the
shop there. We sent Golum, with Azog as look out. After dark, we approached Temple
Of Sundonak. Golum whooped with joy as he managed to prise open a window with his
Thieve's Guild membership card. We made off with 142 gold. Golum gained 35
experience points. Azog gained 17 experience points.
W 66 -- We sent Golum, with Azog as look out. We concealed ourselves in the
shadows, waiting until we were sure Temple Of Fleyshur was empty. The defences of
Temple Of Fleyshur were no match for Golum's skills, so in we went. We bagged
ourselves 182 gold. Golum gained 35 experience points. Azog gained 17 experience
points.
S 6711 -- Golum volunteered to attempt stealing from this NPC. Golum crept up
silently on him and robbed him blind! Golum filched 61 gold and gained 10
experience.
S 6711 -- We despatched Golum to try and rob this NPC. Golum carefully sneaked up
and looted his backpack. Golum filched 25 gold and gained 60 experience.
S 6711 -- We despatched Golum to try and rob this NPC. Golum stealthily advanced
towards the sleeping NPC and located his money pouch. Golum filched 92 gold and
gained 85 experience.
S 6711 -- We despatched Golum to try and rob this NPC. Golum stealthily advanced
towards the sleeping NPC and located his money pouch. Golum filched 92 gold and
gained 85 experience.
S 6711 -- Golum volunteered to attempt stealing from this NPC. Golum carefully
sneaked up and robbed him blind! Golum managed to get away with 19 gold and gained
35 experience.
M 553 -- We left Burnton(3) behind as we moved on. We trekked south using up 4
movement points. We ended up in Burnton fields.
We went south using up 4 movement points. Now we are in the open.
During our journey, we came across a Moridrake(9606). (Blurb given below).
As we got nearer to it, we gave it the once over. (1 Moridrake). It did not appear
to be injured.
Dorin's light crossbow sang, striking the ferocious Moridrake, causing a
momentary lapse of concentration.
Death in the form of a steel tipped bolt hurtled through the air.
Ragbok impetuously fired a quarrel, narrowly missing the ferocious Moridrake's
armour clad leg. Having spanned his light crossbow, Porin pulled the trigger,
watching as the bolt struck the ferocious Moridrake, causing a minor wound. Swiftly
Faramir the human priest looked around the area. He set off towards the enemy. Horin
pulled the trigger, watching as the bolt struck the ferocious Moridrake, dislodging
large scales and sinking deep into flesh. Horin's light crossbow fired, striking the
ferocious Moridrake, passing nearly through the body. Horin fired the black
feathered bolt, it hurtled through the air striking the ferocious Moridrake, passing
nearly through the body. The chitinous body was pierced, driving the soul from the
ferocious Moridrake, killing it. Blood dripped from the corpse.
The enemy was dead. We got 985 gold from the lair of the dead Moridrake. We
earned 110 experience points.
Borin [54/54]: Cast (nn)Healing
Faramir [43/43]: Cast (nn)Healing
Azog [63/63]: Cast (nn)Healing
Gandalf [47/47]: nothing noteworthy
Saruman [52/52]: nothing noteworthy
Golum [53/53]: 4 ranged hits
Dorin [67/67]: 5 ranged hits
Boromir [57/57]: 3 ranged hits
Forin [62/62]: 6 ranged hits
Gorbag [68/68]: 3 ranged hits (1 critical)
Horin [69/69]: 5 ranged hits killing 1 Moridrake
Ragbok [70/70]: 3 ranged hits (1 critical)
Jorin [64/64]: 3 ranged hits
Lorin [66/66]: 3 ranged hits
Porin [65/65]: 2 ranged hits
We moved east using up 4 movement points. We found ourselves in the open.
During our travels, we encountered five Mules(4908). (Blurb given below). As we drew
closer to them, we took a careful look at them. There were 5 Mules. We chased and
caught one Mule. (See Blurbs below). The horses scattered.
It cost 12 movement points to travel 3 sectors.
E 0 -- Our party are looking for a fight.
M 711 -- We travelled west using up 4 movement points. We are now in the open.
We journeyed north using up 4 movement points. Now we are in Burnton fields.
We went north using up 3 movement points. We ended up in Burnton. We entered the
city. We are in the south.
It cost 11 movement points to travel 3 sectors.
B 99 0 467 -- We surveyed all the shops and found what we were looking for in
shop number 22. The proprietor of Six-Legged Orc looked after us like long-lost
friends. All party members went to buy a Backpack. Everyone bought one.
While talking in the shop we were offered a mission: Travel to the village of
Aldaran(70). You're to carry a message there and give it to Zhuhisez (shop #20). For
this task you will each get 14 gold. You have until the end of the next turn or game
week to accept after which it may be offered to another party. Do Y 3475 to begin
this quest.
As a result of our chatting in the shop we were informed that Orcsdrift is nearly 11
days travel west. Rambling on like an old woman, the proprietor of Six-Legged Orc
said to us, "If you investigate your current location while in a settlement, you
have a chance of finding hidden shops and services".
B 6 0 614 -- We looked around town and found what we were looking for in shop
number 72. We realised that shop 72 is in the centre of the city. We visited the
shop there. The chief priest said, "Hi! You're welcome here". Golum's experience has
served him well. His ability has now increased by a point. and Golum now seems more
alert.
During our conversation in the shop we learnt that Phorensim is roughly 11 days
travel west.
SO's
I 0 -- Burnton was devoid of any other adventuring parties. We looked around some
of the shops and found a hidden shop, Vandalised Shop(27), in the north side of the
city.
J 9 202 -- Our party went around town, offering 202 for recruits, and are
especially looking for dwarf fighters.
P 0 -- The Kings Of Chaos prayed to the gods, led by the priests. Azog receives
favour for our endeavours.
P 0 -- Our priests meditated for a long time. The attention of the gods is
elsewhere at this time.
P 0 -- The Kings Of Chaos prayed to the gods, led by the priests. Borin wonders
if an impure thought caused the lack of response.
The total distance trekked was 6 sectors. We're in Burnton. We're too cheap to pay
for an inn, so we camped in a barn. We were able to buy some rations for 5 gold.
Overnight, we regained 36 power points. Our recruitment offer attracted interest.
The 3 applicants are shown below. To have any join, use an X order. You must pay 202
gold to each applicant you accept. We read a notice proclaiming that these rewards
will be paid by the city officials of Burnton(3): Goblin Hides @ 23 gold, Gnoll
Hides @ 20 gold, Bear Furs @ 96 gold and Drake Tails @ 88 gold each.
## NAME TYPE SEX SK TO AW CH KILLS EXP HEALTH
1 Borin DP-Cl M 40 54 37 50 0 165 54 (54)
2 Faramir HP-Cl M 44 43 49 58 0 262 43 (43)
3 Azog BP-Cl M 41 63 68 33 0 572 63 (63)
4 Gandalf DM-Wi M 31 47 51 37 0 14 47 (47)
5 Saruman BM-Wi M 31 52 60 25 0 4 52 (52)
6 Golum BT-Ro M 61 53 91 42 0 535 53 (53)
7 Dorin DF-Wa M 32 67 42 35 1 27 67 (67)
8 Boromir HF-Wa M 21 57 44 49 1 34 57 (57)
9 Forin DF-Wa M 33 62 47 39 1 44 62 (62)
10 Gorbag BF-Wa M 29 68 53 30 0 14 68 (68)
11 Horin DF-Wa M 31 69 43 37 3 27 69 (69)
12 Ragbok BF-Wa M 30 70 53 21 0 9 70 (70)
13 Jorin DF-Wa M 35 64 41 38 0 21 64 (64)
14 Lorin DF-Wa M 34 66 44 38 1 24 66 (66)
15 Porin DF-Wa M 35 65 50 39 2 27 65 (65)
Total cash = 2150 gold Rations = 0
Money owed to lender = 1200 gold
## NAME MELEE WEAPON MISSILE WEAPON AR LOAD ENERGY
1 Borin Club LIGHT CROSSBOW 5 14% 98%
2 Faramir Club LIGHT CROSSBOW 5 16% 96%
3 Azog Club LIGHT CROSSBOW 5 13% 98%
4 Gandalf Club LIGHT CROSSBOW 5 15% 97%
5 Saruman Club LIGHT CROSSBOW 5 16% 97%
6 Golum Club LIGHT CROSSBOW 5 13% 94%
7 Dorin Club LIGHT CROSSBOW 5 12% 99%
8 Boromir Club LIGHT CROSSBOW 5 15% 97%
9 Forin Club LIGHT CROSSBOW 5 14% 97%
10 Gorbag Club LIGHT CROSSBOW 5 14% 98%
11 Horin Club LIGHT CROSSBOW 5 12% 99%
12 Ragbok Club LIGHT CROSSBOW 5 12% 99%
13 Jorin Club LIGHT CROSSBOW 5 12% 98%
14 Lorin Club LIGHT CROSSBOW 5 12% 99%
15 Porin Club LIGHT CROSSBOW 5 12% 99%