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The Godfather
#11
Count me in then!
I never played the game, but always wanted to give the game a trye.
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#12
me too
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#13
me three
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#14
I played the game. In fact, I wrote the U.S. rulebook for John, and at one point ran a couple of games for American players. So... me four!
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#15
So, no pressure then, eh Bob!
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#16
Nah, no pressure, pal, as long as the booze comes when it's supposed to, and don't even think about tossing one of them pineapples my way.

Just practicing my Godfather diplomacy...
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#17
Here's a little something to keep you up to date. The game will be web-based.

The first image is the main control panel, on which you are presented with a graphic overview of the city. Tooltips will provide detailed info on each block, or you can click on a block to bring up a very detailed 3 by 3 ward view. In this view, you are Capone.


.jpg   godfather 1 proto.jpg (Size: 53.83 KB / Downloads: 18)

The second image shows the rackets that you know about. The third image shows the expanded description when you click on a racket - in this case "Numbers".


.jpg   godfather 2 proto.jpg (Size: 23.09 KB / Downloads: 14)


.jpg   godfather 3 proto.jpg (Size: 189.14 KB / Downloads: 13)

All order entry will be via drop-down lists and edit boxes. It will be virtually impossible to submit invalid orders.

Some of the proposed rules changes/updates:
  • Enforcers have a minimum number of hoods in their section.
  • Bagmen do not automatically take over rival blocks: you have to "convince" the current bagman to leave.
  • New items for purchase, including v expensive cars, a few extra weapons, a delux hotel...
  • Reinforcing premises is more robust.
  • Payoffs are a percentage of the take.
  • Stores have a location and can be raided or destroyed.
  • Pineapples are less effective. Choppers require an experienced enforcer (they were more difficult to handle than the movies let on!).
  • Enforcers can be targeted for a "hit". Very difficult, very risky, but a great payoff if you succeed.
  • Enforcers who are unhappy and/or underpaid can be persuaded to jump ship.
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#18
Cool!
Is it possible to join yesterday?
:-0

Walt
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#19
So! Whats the state of the game right now? Ready to start?
Looking forward to it.
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#20
(08-26-2012, 11:57 AM)walter Wrote: So! Whats the state of the game right now? Ready to start?
Looking forward to it.

There's still a lot more to do, but I appreciate your enthusiasm.

I hope to put up some new screenshots in the next couple of weeks.
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