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Hyborian War: Special Variant Game #1

I bring word from Lee at RSI regarding Special Variant Game #1 of Hyborian War. Here are the parameters for this game in her own words. I am copying and pasting her e-mail to me, and posting it as a final update for how this organized game will be structured.

Lee via

12:33 AM (4 hours ago)

to me
I already said it's fine. Start collecting sign-ups for the game.

This is what you should tell everyone:

The changes:

50 turns processed before the game starts -- processed with empty kingdoms, i.e., aggressive kingdom maintenance. Kingdoms may be forced into exile as a result of this.
Tsotha-lanti will be added to Koth's characters on turn 1 with specified stats and # times for spells. I'll watch as it runs and resurrect him if he dies so that he will still be in the game on turn 51.

Players will receive the turn 50 results with a set due date for turn 51. This means that they can not delay submitting their orders for weeks or months as they do with other organized games.

This game charge will be be the normal charge with the regular $8 setup fee. All kingdoms must play at least 10 turns and may drop thereafter.

That is what you should tell the players.

Let me know when you have the 36 kingdoms filled and I'll get it going.


To sign up for this special variant game of Hyborian War, you'll need to register at The Road of Kings website, which can be found at Warbarron.Com.

Here is the link to the sign-up thread for this game there:

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